Support Home
Accounts
Privacy information and settings
Hand Tracking Privacy Notice
Back to Privacy information and settings

Hand Tracking Privacy Notice

What is Hand Tracking

Hand Tracking is a feature for Meta Quest devices that allows you to use your hands in place of your touch controllers to navigate select applications and websites on Meta Quest devices. You have the choice to turn this feature on in Settings in VR.

How to Enable Hand Tracking

To enable this feature, navigate to the Settings tab in VR, select Device, and toggle the Hand Tracking feature to enable it. You can disable hand tracking at any time by toggling the feature off in Settings.

How Hand Tracking Works

When hand tracking is enabled, our software analyzes images of your hands from the sensors on your headset to estimate the location of certain key points on your hands, such as your knuckles or fingertips. This analysis is done on your device in real time as your hands are moving. The images and estimated points specific to your hands are deleted after processing, and are not stored on our servers. The software then fits a generic hand model over the estimated points of your hands, resulting in hand pose data which is not specific to you (including approximate position, orientation and finger configuration) and an estimated hand size (represented by standardized numerical values such as between 0.5 and 1.5). To ensure that you have a consistent experience, we store recently generated hand pose data and estimated hand size on your device.

What Data Is Collected

We do not store images or estimated points specific to your hands on our servers. As stated above, this data is processed on the device and deleted once processing is completed. To improve the hand tracking feature, we collect certain data from your device when you choose to use hand tracking. This data includes your usage data, estimated hand size, and source image telemetry (e.g., exposure, contrast). We also collect and retain other information about your interactions with the hand tracking feature consistent with our Privacy Policy, such as tracking quality, the amount of time it takes to detect your hands, and the number of pinches you make. If your device crashes, we also collect crash logs which may contain similar information as well as recently generated hand pose data. This data is stored and associated with your account until we no longer need it to improve the hand tracking feature or if you delete your account. If you delete your account, the data associated with your account will be deleted or disassociated from your account.

What Data is Shared with Third Parties
Hand Tracking in Applications

When you enable hand tracking and use an application from the Oculus Store or App Lab that supports this feature, the app will collect your estimated hand size and hand pose data in order for hand tracking to work. Oculus developers are permitted to use this data only to enable hand tracking, and not for any other purposes See our Privacy Policy for more information about how third parties access your data and the Developer Data Use Policy which describes developers’ obligations with respect to handling user data. Please also read the developers' privacy policies for information on how they process your data.

Hand Tracking on Websites

When you enable hand tracking and visit a third party website that supports hand tracking features, your hand pose data and your estimated hand size may be shared with the website to improve your experience. You will receive a notice when you visit a website that requests access to hand pose data, and you can decline the request. We do not control how third party websites use, store, or share your hand tracking data once it is shared, so you should only allow access to this data by websites that you trust.

Copy article

Was this article helpful?
Yes
No

Still need help?

We're here.

Get support and tell us about your issue. We'll provide step-by-step troubleshooting assistance and find the best support options for you.
Get support
If you are experiencing skin irritation where the foam portion of the Quest 2 headset rests on your face, please read this important notice.

Skip to main content
Meta
Store Help Center
Meta
Search articles
Store Help Center Menu
Store Help Center
Meta Quest
Meta Portal
Ray-Ban Stories
Meta Horizon
Orders and returns

Meta
Portal
Portal support
Getting started
Calling
Apps and photos
Settings and accessories
Fix a problem
Profiles and privacy
Ray-Ban Stories
Ray-Ban Stories support
Accounts on Ray-Ban Stories
Assistant
Legal and privacy information
Meta Quest
Meta Quest support
Getting started
Headset and accessories
In-VR experiences
Horizon Worlds
Fix a problem
Legal and privacy information
Release notes
More support
Orders and returns
Horizon Workrooms
Contact us
Portal
Portal support
Getting started
Calling
Apps and photos
Settings and accessories
Fix a problem
Profiles and privacy
Meta Quest
Meta Quest support
Getting started
Headset and accessories
In-VR experiences
Horizon Worlds
Fix a problem
Legal and privacy information
Release notes
Ray-Ban Stories
Ray-Ban Stories support
Accounts on Ray-Ban Stories
Assistant
Legal and privacy information
More support
Orders and returns
Horizon Workrooms
Contact us
Portal
Portal support
Getting started
Calling
Apps and photos
Settings and accessories
Fix a problem
Profiles and privacy
Meta Quest
Meta Quest support
Getting started
Headset and accessories
In-VR experiences
Horizon Worlds
Fix a problem
Legal and privacy information
Release notes
Ray-Ban Stories
Ray-Ban Stories support
Accounts on Ray-Ban Stories
Assistant
Legal and privacy information
More support
Orders and returns
Horizon Workrooms
Contact us
English (US)